UFUNCTION specifier in C++ (Unreal Engine)
With UFUNCTION specifiers
, there's an option to define accessability, exposure, segmentations and so on - just properties of functions
.
UFUNCTION tag has defined property specifiers
and metadata specifiers
. List of all these specifiers can be found in the official documentation.
Common UFUNCTION
tag looks like following: UFUNCTION(BlueprintImplementableEvent)